UNREAL ENGINE 5 PCG / SHADER / POST PROCESS / ENVIRONMENT
PROCESS
REFERENCE
TUTORIAL:
- “How to Create a Coral Reef Environment in Unreal Engine 5 - PCG Tutorial” by Gorka Games | YOUTUBE
- “PCG Loops Are Unnecessarily Complex. Lets Fix That!” by Procedural Minds | YOUTUBE
- “ Spawn vines on any mesh procedurally! - Unreal 5.2 PCG - Part 1 to Part 5” by HullaBUlla | YOUTUBE
- “UE5: Underwater_BPV3 PCG coral System” by Karim abou Shousha | YOUTUBE
ASSETS:
Meshes & Textures are all retrived from Fab.com -> Quixel Bridge
Website Background Image from https://artlist.io/ -> Clip by Pixel DNA